Call of Duty Warzone Season 6 patch notes reveal the end of Verdansk map

The top of Verdansk is approaching, and big adjustments are being made to the Call of Duty Warzone Season 6 map.

Having shared the primary patch notes detailing what’s being deliberate as a part of in the present day’s replace, builders Raven Software program has additionally confirmed will probably be the final season to characteristic Verdansk.

Followers already knew {that a} map based mostly round new recreation Name of Obligation Vanguard was being launched however maybe didn’t know it might be changing Verdansk eternally.

Activision has already began sharing particulars of what the ultimate model of Verdansk will appear to be throughout Season 6, together with large raptures and fissures within the Earth.

There may even be new factors of curiosity, together with WWII-era bunkers, which can possible play a job within the transition from Verdansk to the brand new Battle Royale enviornment later this yr.

A full rundown of the brand new map adjustments have been shared by way of earlier patch notes and could be discovered listed on the backside of this text.

In the meantime, players can even anticipate to be dropping into a really familiar-looking Gulag.

The unique Jail Bathe Gulag is often seen as among the best, and Raven Software program has confirmed {that a} new model of will probably be accessible to play by way of.

A message from Raven describes it as follows: “A callback to the unique Gulag – A.Ok.A. the O.G. – Season Six’s Gulag is a near-replica of the Gunfight map from Fashionable Warfare®. It additionally made an look in Name of Obligation: Cell, and whereas veterans might know all of the ins and outs of this enviornment, newcomers gained’t must be taught a lot to grasp it.

“This enviornment is a small, symmetrical map with three main lanes with clear views from one spawn space into the opposite. Rows of sinks and showers provide cowl and visible obstruction, whereas lockers inside the spawns – the one distinction between this map and former variations, save for some beauty adjustments – can permit for a novel sightline over mid-map.

“Its Time beyond regulation flag is on the lifeless middle of the sector, and it could as properly be a demise sentence for individuals who don’t know the place their opponent is. There are sightlines straight on the flag throughout all three lanes, in addition to from the lockers, so must you go for an Time beyond regulation goal victory, be ready in your opponent to fireplace from almost any course.”



By far probably the most affected space of Verdansk, the Downtown space noticed a number of buildings introduced down. Particularly, alongside the large fissure working northwest to east, the flats close to the Massive Bloc tenements are gone, the Grand Lodge is one with the earth, the complete Verdansk Museum of Artwork is historical past, town’s native BCH4 TV Station toppled, and the fashionable finish of the Rothwynn-Donna Constructing is wrecked.


Exterior of the apparent destruction of the Stadium’s signage, the fissure has torn a gap within the stands. It additionally introduced the principle development crane right down to the pitch, with an “island-like” piece of floor land jutting out from the earth containing a part of the downed tools.


This comparatively shallow crack luckily didn’t have an effect on artifical buildings, however in an in any other case open space of the map, the underground explosions have modified the way you’ll method zones just like the Radar Array, Stadium, and Blocs. Somewhat than dash or drive throughout a fairly open space, you need to use this fissure to take cowl from these attacking from atop the Radar Array or Stadium. Plus, if the ultimate Circle Collapse falls on this space, it will possibly result in some extra tactical play fairly than an all-out firefight to a end.


Working north of the Barakett Promenade’s easternmost portion, from the fuel station and flats throughout the road from the Hospital proper as much as the realm’s excessive rise, this chunk of earth was usually a hilly area with little cowl. This may increasingly have led Operators to be left fully uncovered when travelling throughout this space, particularly if the Circle Collapse compelled them right here.


Differing from the earlier bunkers you’ll have explored, these three underground areas – one positioned close to Radar Array and Bloc 15, one other north of {the electrical} transformers within the Airport Upkeep space, and the third north of the Silos inside the Boneyard – are even older and have loads of intrigue to them.

Not like earlier bunkers, these are accessible by way of a gap left behind by a drill beforehand hidden in transport containers. Connect your climbing gadget to the cables – or be daring and soar down, though chances are you’ll take some critical harm – to land proper in the course of a long-abandoned Axis facility.

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